/* Copyright 2019 @foostan Copyright 2020 Drashna Jaelre <@drashna> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include QMK_KEYBOARD_H //include KEYMAP.GERMAN.h #include // Left-hand home row mods #define GUI_A LGUI_T(KC_A) #define ALT_S LALT_T(KC_S) #define SFT_D LSFT_T(KC_D) #define CTL_F LCTL_T(KC_F) // Right-hand home row mods #define CTL_J RCTL_T(KC_J) #define SHFT_K RSFT_T(KC_K) #define ALT_L LALT_T(KC_L) #define GUI_SCLN RGUI_T(KC_SCLN) #define _NORMAL 0 #define _HMOD 1 #define _GAMING 2 #define _LEFT 3 #define _RIGHT 4 #define _ADJUST 5 enum my_keycodes { LEFT = SAFE_RANGE, RIGHT, HMODS, GAME }; const uint16_t PROGMEM backspace_combo[] = {KC_J,KC_K,COMBO_END}; combo_t key_combos[] = { COMBO(backspace_combo, KC_BSPC), }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_NORMAL] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| KC_LGUI, KC_SPC, LEFT, KC_ENT, RIGHT, KC_LALT //`--------------------------' `--------------------------' ), [_HMOD] = LAYOUT_split_3x6_3( //HOMEROW MODS //,-----------------------------------------------------. ,-----------------------------------------------------. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, GUI_A, ALT_S, SFT_D, CTL_F, KC_G, KC_H, CTL_J, SHFT_K, ALT_L,GUI_SCLN, KC_QUOT, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| _______, _______, _______, _______, _______,_______ //`--------------------------' `--------------------------' ), [_GAMING] = LAYOUT_split_3x6_3( //GAMING //,-----------------------------------------------------. ,-----------------------------------------------------. KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ESC, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| KC_LALT, KC_SPC, KC_3 , KC_ENT, MO(1), MO(2) //`--------------------------' `--------------------------' ), [_LEFT] = LAYOUT_split_3x6_3( //,-------------------------------------------------------------------------------------. ,-----------------------------------------------------------------------------------. KC_TAB, KC_EXLM, KC_AT, KC_HASH , KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR , KC_LPRN , KC_RPRN , KC_BSPC , //|--------+--------+--------+----------+------------------------+---------------------| |--------+--------+----------+----------+---------------------+----------------------| KC_LCTL, KC_SLASH,KC_RBRC,S(KC_RBRC),RALT(KC_NONUS_BACKSLASH), RALT(KC_Q) , KC_MINS, KC_EQL,RALT(KC_7),RALT(KC_0), KC_PIPE , KC_GRV ,\ //|--------+--------+--------+----------+------------------------+---------------------| |--------+--------+----------+----------+---------------------+----------------------| XXXXXXX,S(KC_SLASH),KC_BSLS,S(KC_PLUS),RALT(KC_MINUS) ,S(KC_NONUS_BACKSLASH), KC_UNDS, KC_PLUS,RALT(KC_8),RALT(KC_9), KC_NONUS_BACKSLASH, S(KC_NONUS_BACKSLASH), //|--------+--------+--------+----------+------+--------+----------------------------------------| |--------+--------+--------+---------+----------+---------------------+----------------------| KC_LGUI, KC_SPC , MO(2) , KC_ENT, _______, KC_LALT //`--------------------------' `--------------------------' ), [_RIGHT] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP,KC_RIGHT, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END , XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| _______, _______, _______, _______, _______,_______ //`--------------------------' `--------------------------' ), [_ADJUST] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| TG(_HMOD), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TG(_GAMING), //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, CM_TOGG, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| _______, _______, _______, _______, _______,_______ //`--------------------------' `--------------------------' ) }; void keyboard_post_init_user_vars(void) { // set_tri_layer_layers(_LEFT, _RIGHT, _ADJUST); } bool process_record_user(uint16_t keycode, keyrecord_t *record) { switch (keycode) { case LEFT: if (record->event.pressed) { layer_on(_LEFT); if(IS_LAYER_ON(_RIGHT)){ layer_on(_ADJUST); } } else { layer_off(_LEFT); layer_off(_ADJUST); } return false; // Skip all further processing of this key case RIGHT: if (record->event.pressed) { layer_on(_RIGHT); if(IS_LAYER_ON(_LEFT)){ layer_on(_ADJUST); } } else { layer_off(_RIGHT); layer_off(_ADJUST); } return false; default: return true; // Process all other keycodes normally } }