var gridsize = 3; var grid = initGrid(gridsize); grid = populateGrid(grid, gridsize); var c = document.getElementById("Game"); var knilchoff = new Image(); var knilchon = new Image(); var ctx = c.getContext("2d"); var scoring = true; var turns = 0; var edit = false; function initGrid(gridsize) { var grid = new Array(gridsize); for (var i = 0; i < gridsize; i++) { grid[i] = new Array(gridsize); for (var k = 0; k < gridsize; k++) { grid[i][k] = false; } } return grid; } //ctx.rect(0,0,c.width/gridsize, c.height/gridsize); function getCursorPositionOnCanvas(canvas, event) { const rect = canvas.getBoundingClientRect(); const x = event.clientX - rect.left; const y = event.clientY - rect.top; return { x, y }; } function drawPointOnCanvas(canvas, event, ctx) { var pos = getCursorPositionOnCanvas(canvas, event); ctx.moveTo(pos.x, pos.y); ctx.lineTo(pos.x + 1, pos.y + 1); ctx.stroke(); } function resizeCanvas(canvas) { canvas.width = (window.innerHeight / 100) * 80; canvas.height = (window.innerHeight / 100) * 80; } function drawGrid(gridsize, grid, c, ctx) { for (var i = 0; i < gridsize; i++) { for (var k = 0; k < gridsize; k++) { if (grid[i][k] == true) { ctx.fillStyle = "#50C88C"; ctx.fillRect((i * c.width) / gridsize, (k * c.height) / gridsize, c.width / gridsize, c.height / gridsize); ctx.drawImage(knilchon, (i * c.width) / gridsize, (k * c.height) / gridsize, c.width / gridsize, c.height / gridsize); } else { ctx.fillStyle = "#C85050"; ctx.fillRect((i * c.width) / gridsize, (k * c.height) / gridsize, c.width / gridsize, c.height / gridsize); ctx.drawImage(knilchoff, (i * c.width) / gridsize, (k * c.height) / gridsize, c.width / gridsize, c.height / gridsize); } } } ctx.stroke(); } function repopulateGrid() { grid = populateGrid(grid, gridsize); edit = false; turns = 0; scoring = true; drawGrid(gridsize, grid, c, ctx); var bt = document.getElementById("edittoggle"); bt.style.color = "black"; } function changeGridsize(amount) { gridsize += amount; grid = initGrid(gridsize); grid = populateGrid(grid, gridsize); drawGrid(gridsize, grid, c, ctx); } function populateGrid(grid, gridsize) { for (var i = 0; i < gridsize; i++) { for (var k = 0; k < gridsize; k++) { if (Math.random() > 0.5) { grid[i][k] = true; } else { grid[i][k] = false; } } } return grid; } function togglebool(bool) { if (bool == true) { return false; } return true; } function handelClicks(c, e, gridsize, grid, ctx) { var pos = getCursorPositionOnCanvas(c, e); for (var i = 0; i < gridsize; i++) { for (var k = 0; k < gridsize; k++) { if (pos.x > (i * c.width) / gridsize && pos.x < (i * c.width) / gridsize + c.width / gridsize) { if (pos.y > (k * c.height) / gridsize && pos.y < (k * c.height) / gridsize + c.width / gridsize) { grid[i][k] = togglebool(grid[i][k]); if (edit == false) { if (i != 0) { grid[i - 1][k] = togglebool(grid[i - 1][k]); } if (k != 0) { grid[i][k - 1] = togglebool(grid[i][k - 1]); } if (i != gridsize - 1) { grid[i + 1][k] = togglebool(grid[i + 1][k]); } if (k != gridsize - 1) { grid[i][k + 1] = togglebool(grid[i][k + 1]); } } } } } } drawGrid(gridsize, grid, c, ctx); if (scoring == true) { turns++; var none = false; var all = false; if (grid[0][0] == false) { none = true; } else { all = true; } for (i = 0; i < gridsize; i++) { for (k = 0; k < gridsize; k++) { if (grid[i][k] == false) { all = false; } else { none = false; } } } if (all == true || none == true) { Winscreen(c, ctx); console.log(`Won took ${turns} to win.`); } } } function Winscreen(c, ctx) { ctx.fillStyle = "#fffff"; ctx.font; ctx.fillText(`You won it took ${turns} Turns.`, 30, c.height / 2, c.width - 30); } function toggleEditMode() { edit = togglebool(edit); scoring = false; var bt = document.getElementById("edittoggle"); if (edit == true) { bt.style.color = "red"; } else { bt.style.color = "blue"; } } function bodyLoad() { resizeCanvas(c); c.addEventListener("mousedown", function (e) { handelClicks(c, e, gridsize, grid, ctx); }); knilchon.src = "knilch.png"; knilchon.onload = (e) => { knilchoff.src = "knilchoff.png"; knilchoff.onload = (e) => { ctx.moveTo(0, 0); drawGrid(gridsize, grid, c, ctx); }; }; }